Tuesday, January 17, 2012

Zoe "final"

Finished the Zoe character sheet that is due later today. Had to nearly pull an all nighter since I picked up yet ANOTHER last minute motion graphic video that consumed my weekend. This one is awesome though cause the wife designed it :D plus having GE in my portfolio was too good to pass up.

Anyways enjoy the sheet

Wednesday, January 11, 2012

Other character sheets and Zoe refined

The class was split 6 and 6 between frank and Zoe. He was my "favorite" but I felt that my Zoe would push me more since she is a more "realistic" character which i don't' do very often....

Frank is a volunteer firefighter. With a jacket on loan patched up with duck tape he acts like a hard-ass in front of the other firefighters. But when he gets into the heat he shows his true teddy bear character. Frank is passionate about helping all living things.

Here's the first pitch for Zoe. My professor wanted me to do some variation on her face since he felt it was very pixar-ish. I did about 5 new faces and landed on the second concept you see below. I am happy with her and looking forward to feedback tomorrow :D
Here are the revisions I made on Zoe. Next we move to color...but before then I am going to do some research on her accessories..some goggle and glove design, the little things y'know.

Sunday, January 8, 2012

Idna Rough Character Sheet

First Character sheet is done in rough sketch. after we critique in class I will refine then do a color rendering of the chosen character direction. Stay tuned
Idna is a professional organizer specializing in Hoarding. (Guess where that inspiration comes from.) She is a cheeky British woman who will lose her calm demeanor in the blink of an eye only to revert back to her cheerful smile and diligence. She is also a stickler for enforcing strict organization rules based upon size, color, purpose, and even name of your household objects. Although quite temperamental her overall attitude is bright, and positive.

Saturday, January 7, 2012

Character Silhouettes

Pick your fav

First project from my advanced character modeling class this quarter. I'm amped for this class even though I am in WAY over my head. Basically the class is as follows.

1. Design character from silhouette drawings, min of 25.(Never done this before and that shit is hard until you wrap your head around it)

2. Refine character in style-sheet.(no prob)

3. Render character in color. (no prob)

4. Model from super sculpy. (Luckily this winter break I experimented :D)

5. Model character in Maya (Never used this program OH NO!!!)

5. Detail in ZBrush (We will be learning yes!)

6. Paint CAD model in Photoshop. (Should be no problem)

7. Final rendering in Maya. (hopefully it's similar to Alias...)

But yes this should be a great portfolio piece so stay tuned I will be posting all my character development as well as sketch book exercises.

The refined character (I had to choose 3)